oddworldmap.com is an unofficial, fan-made interactive map. Oddworld, Mudokons,
Glukkons, and all related characters and designs are registered trademarks and
copyrights of Oddworld Inhabitants, Inc. This project is not affiliated with, endorsed,
or sponsored by Oddworld Inhabitants.
Part of
RetroAtlas, a
collection of interactive maps of classic games.
Every screen, object and collision line is read from the game discs; an object you edit
in the browser is a layer over that, marked wherever it shows and never carried by a
link. Formats reverse-engineered by the
AliveTeam / alive_reversing
project.
Every level also has a plain page of its own, listing its paths
with links into the map.
A path can be saved as the
AliveTeam level editor's JSON: a description of its objects and collision lines, carrying no artwork and no
game code. An unedited path's file is what this map is checked against; a path you have
edited saves under a name that says so and describes your edits. Importing either into
your own copy of the game drops that path's foreground masks.
Source code:
github.com/MagogCartel/OddworldMap